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PerAda Workshop at SASO 2010

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Self Organisation in Pervasive Adaptive Systems

The prospect of building self-organising and adapting pervasive sys-tems brings many new challenges, ranging from maintaining trust and security to enabling the formation of tribes of societal artefacts. Ad-dressing these challenges will require a unified approaches, integrat-ing competencies across a range of disciplines; the goal of this work-shop is to bring together researchers working in perhaps historically distinct fields to work together in defining goals and methods that will move towards tackling the particular problems associated with deal-ing with self-organising and adaptive pervasive computing environ-ments. The workshop particularly addresses adaptation strategies (bio-inspired, stochastic or otherwise) which will operate at different time scales and speeds, from short term adaptation to long-term evo-lution, and will imply changes in software, hardware, protocols and/or architecture at different levels of granularity and abstraction.

The workshop solicits papers of the following types:

  • Conceptual/Visionary papers:
    Paper which present visionary or conceptual ideas which address the topic of achieving self-* properties in future pervasive systems. Note that this strand is not intended for the submission of incomplete tech-nical work but instead as a forum to present well-argued, novel ideas<./li>
  • Technical papers:
    papers describing technical solutions which ad-dress at least one aspect of achieving self-* properties in pervasive systems. All papers will be expected to address a topic which is relevant to com-puting in a pervasive environment. We strongly encourage papers which adopt a cross-disciplinary approach to problem-solving.

Papers should be no longer than 6 pages and formatted according to the 2 column IEEE formatting guidelines:
http://www.computer.org/portal/web/cscps/formatting

Submission Details

Please submit your page via Easy Chair
If you do not have an Easy Chair account then you can create one here: www.easychair.org

Important Dates

Submission of papers: July 12, 2010
Acceptance notification: August 6, 2010
Early registration deadline: August 13, 2010

SASO Conference & Workshops

September 27-October 1, 2010

Workshop Date: September 28th
View PerAda workshop details on the SASO 2010 website.

Organising Committee

Emma Hart, Edinburgh Napier University, UK
Klaus Hermann, University of Stuttgart
Jeremy Pitt, Imperial College London, UK
Ben Paechter, Edinburgh Napier University, UK

Please direct any queries to: Emma Hart This e-mail address is being protected from spambots. You need JavaScript enabled to view it

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Programme

 

9.30am-10.30am: Invited Talk: Pervasive Adaptation in Affective Workplace Design
Dr Jeremy Pitt, Imperial College London

10.30am-11am: Driver drowsiness identification by means of passive techniques for eye detection and tracking
A.Cristiani, M.Porta, D.Gandini, G.M. Bertolotti and N. Serbedzija

11am-11.30am: Coffee Break

11.30am-12pm: Self-adaptive mutation in on-line, on-board evolutionary robotics
A.E. Eiben, G. Karafotias and E. Haasdijk

12pm-12.30pm: Self-adaptive Prototype for Seat Adaption
G.M. Bertolotti, A.Cristiani, R.Lombardi, M.Ribaric, N. Tomasevic,M. Stanojevic

12.30pm-1pm: Adaptive Task Support Based on Dynamic Human State Measurement
A. Stuiver, B.Mulder, K. Brookhuis, D. de Waard and C. Dijksterhuis

1pm: Workshop close and lunch

Abstracts of Accepted Papers and Invited Talks

 

1. Affective Workplace Design

Monica Santos and Jeremy Pitt

This talks presents our motivation, groundwork and progress in developing a generic socially-intelligent ICT system for enhanced Quality of Experience (QoE) in workplace environments using affective, adaptive and pervasive computing. Our motivation is the prevalence of incivility in the open plan offices, and the observation that rules are often best made by those whose behaviour is regulated by them. We aim to build a system which detects norm violations through pervasive and affective sensors, and attempts ameliorates the impact of unintentional norm violation through forgiveness and other interface cues of affective state (e.g. avatars). By resolving conflict through mediation we aim to increase social connectedness and a sense of belonging, thus contributing to an overall increase in QoE.

2. Driver drowsiness identification by means of passive techniques for eye detection and tracking (PDF)

A.Cristiani, M.Porta, D.Gandini, G.M. Bertolotti and N. Serbedzija

The aim of this paper is to describe a system whose final goal is to detect if a driver is drowsy, in order to prevent potentially danger situations. The system is based on the processing of the driver’s face image, acquired by a webcam installed on the dashboard of the car. After a brief introduction explaining the connection of the present work to the European project REFLECT, the relationship between drowsiness condition and fatal car crashes is discussed. Then, an overview of the most used techiques for face and eye detection is given, and the developed algorithm is described in detail. Finally, preliminary results of in- laboratory and in-car tests are presented and commented.

3. Self-adaptive mutation in on-line, on-board evolutionary robotics (PDF)

A.E. Eiben, G. Karafotias and E. Haasdijk

On-line, on-board evolution of robot controllers implies an inherent need for adjusting the parameters of the evolutionary algorithm on-the-fly. In this paper we argue that the most influential factor to govern evolution in our application is the mutation operator. To address the problem of adjusting its parameter(s) we identify different on-line parameter control mechanisms and perform an experimental comparison among them. The experiments are carried out in a high quality simulator, Webots, for three different tasks for the robots. The results are not fully consistent over the tasks considered, yet they support a preference for the de- randomised self-adaptive mutation step size control.

4. Self-adaptive Prototype for Seat Adaption (PDF)

G.M. Bertolotti, A.Cristiani, R.Lombardi, M.Ribaric, N. Tomasevic,M. Stanojevic

Self-adaptive prototype for seat adaptation aims at enhancing the physical comfort of a driver by taking into account not only the state of the environment (state of the road, car settings), but also the driver’s emotional, cognitive and physical state. To implement this prototype we used a REFLECTive middleware, which provides a programming framework for the development of pervasive-adaptive applications. The REFLECTive middleware supports self- adaptive behavior and is generally composed of three tiers: Tangible tier contains services that read sensors data and send commands to actuators; REFLECTive tier is responsible for analyzing the data collected from sensors and for defining the actions that will be performed by actuators; Application tier facilitates high-level decision making. The seat adaptation prototype uses the information about Center of Pressure (COP) speed and number of bumps to determine the driver’s physical state, and then it combines this information with the driver’s cognitive and emotional state to figure out if the driver feels uncomfortable, and to change the state of seat cushions in an attempt to make driver feel more comfortable. The components of the seat adaptation prototype in the REFLECTive and Application tier are implemented using reaction rules.

5. Adaptive Task Support Based on Dynamic Human State Estimation (PDF)

A. Stuiver, B.Mulder, K. Brookhuis, D. de Waard and C. Dijksterhuis.

Adaptive systems that provide task support when needed can be a solution to the problems of traditional automation. One way of initiating support is automatically: let the system assess operator functional state based on continually monitored physiological, performance, and environmental factors. For this concept to work in practice several human-related problems need to be solved. This has been a focus of the COMPANION and REFLECT projects, which were and are aimed at developing adaptive systems. Some of the knowledge gained in those projects is addressed in this paper. In addition, a design cycle of adaptive systems is presented to provide an overview of issues in the field.